![]() You'd expect this mob to almost never spawn since it has a spawn weight of 1. Say you write custom code to make a monster that spawns at day, with a measly spawn weight of 1 (5 times rarer than a witch!). If your custom mob is the only one that can spawn in a certain situation, it doesn't matter how rare it is. ![]() This explains scenarios such as squid being much more common in the ocean they are the only mob that can spawn while the player is out in the ocean, and because the game needs to have a certain amount of mobs, they all have to be a squid. ![]() If there are not enough mobs in the vicinity of the player, the game will immediately try to spawn more. Nobody has dug up the exact number to my knowledge, but Minecraft ALWAYS keeps a certain amount of mobs alive in the world. Minecraft uses a weighted, conditional spawn system to spawn its mobs.įor starters, Minecraft always keeps its world populated with mobs. ![]()
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